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Gamified Learning

One of the most recent developments in the education landscape is gamified learning – integrating gameplay into classroom lessons. This is because p[aying games has also gone beyond being a leisure activity to something that increases children's motivation toward academic activities.

Hence, it is necessary for you as a teacher to utilize the gamified learning approach in your classroom for better learning experiences. In this article, we will discuss gamified learning: its benefits, and how to introduce it to your class.

What is Gamified Learning

Gamified learning is the process of using games to increase students’ learning span and overall classroom engagement.

Simply put, gamified learning is using what children love (playing games) to give them what they need (quality education).

This could include video games, word puzzles, board games, etc. The goal is to make learning fun and less mechanical, using the different elements of gameplay. These elements make up the typical framework of games. They are:

  1. Levels: Games have built-in levels. And players must complete one before moving to another. When integrated into lessons, students learn in sequence and at their own pace without being on their toes. They prioritize understanding a concept or topic before moving on to another. This also gives them a sense of achievement and the motivation to keep going till the end.

  2. Tasks and missions: Games are engaging because there is always something to do. When integrated into lessons, students would rarely be idle except during rest periods. This is especially great for mathematical topics that require constant practice to attain mastery.

  3. Rewards: This element makes learning fun and appealing instead of stressful and difficult. Students are motivated to finish their tasks when they know they will get something in return.

Benefits of Gamified Learning

Here are some of the benefits your students stand to enjoy when you integrate gamified learning in your classroom.

  1. It is compatible with students’ academic needs.

  2. You won't need to compel your students to learn, as they would naturally feel enthusiastic about that subject when games are involved.

  3. It makes your class interactive and fun and increases engagement.

  4. Allows students to see real-world applications of things they learn on the go.

  5. Enhances students' learning experience and offers you real-time feedback on their performance.

How to Introduce Gamified Learning Into Your Class

Learning is a process. So, you can't just introduce a new learning approach to your students without prior notification. Here are a few years to set the ball rolling.

  • Identify their learning needs: Get to know what your students need. They may all have different needs, but it will give you an idea of what games to introduce first.

  • Introduce simple games: Beginning with simple games helps students adapt better to the new learning approach. Also, introduce games that align with their needs.

  • Utilize game elements: You won't always use games in the class But you can integrate game elements in all your lessons. Create levels of learning, give them tasks for continuous engagements, and introduce a reward system to motivate them.

  • Be patient and flexible: Understand that gamified learning may be a new concept for your students. So, take it one step at a time.

  • Get real-time feedback: At the end of each learning session, get feedback from students. Ask about their experience, likes, and dislikes, and seek ways to improve on your approach.

Gamified learning is a rewarding approach. Having fun and making your students feel more engaged with the help of games is likely to increase their interest in academic activities. In turn, their academic success depicts you as a competent educational specialist.

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